Post by Lumpywiggler on May 7, 2011 9:04:00 GMT -5
These are the rules we are using for the 404 seed challenge. We are using a different rule rather than NO torches.
1. You have until night fall to gather supplies. Spend your time wisely! Once night hits you MUST venture into the hole, never to return to the surface again!
2. You can gather any resource you find top side, but venturing into any other caves (for iron mostly) is not allowed. Sunlit caves are allowed. I will actually allow caves, but if you dont enter the main cave at night fall, your out.
3. Lumpywiggler or Wardul MUST break the gravel. If you do it and you are not Lumpywiggler or Wardul your points will NOT count to win.
4. Once you enter the cave, you must descend all the way to the bottom! The waterfall has swept you into the deepest parts of the cave. Eh, just venture the cave and get points.
5. No torches! You were drenched by the waterfall during the collapse, rendering your wood useless for torches. Real men use lava for light anyway! [Lava] (Redstone torches and jack-o-lanterns are OK!) But 20 sticks of wood did not get drenched. ONLY 20 TORCHES!
6. Survive and thrive. Don't simply build a wall around yourself. Explore, build, progress! Your 'score' will be based on what you accomplished, not simply how long you survived.
7. This rule is suppose to say no mines, but I will allow mines.
8. Rule not needed.
9. 1 life. If you die the challenge is over. If you die you may try again BUT you will not be able to win, the points will NOT count.
10. No inventory edits or 'cheating' of any kind. Using F3 to see mob locations is considered cheating as well. This means no /item command or ANY command, only command any of us will have is /time day.
These are the rules we are going to use. If you notice I changed them a little bit. Here is the point system we are going to use:
Mob kills: (Player must actively kill each mob. Placing lava/sand/gravel to kill counts, but only for the first mob it kills):
Zombies: .5 each
Skeletons: 1 each
Spiders: 1 each
Creepers: 2 each
Zombie Pigmen: 3 each
Ghast: 6 each
Collection:
Place on the ground, 1 block of:
Iron: 2
Gold: 5
Lapis Lazuli: 10
Diamond: 20
All 4 blocks in the same shot: +25
Creeper blowing up directly next to all 4 blocks (please capture with video!): +50!!!
Gather:
Pumpkins: 2 each
32 Cacti: 4
20 Reeds: 4
1 Obsidian: 5
Crafting:
Complete leather armor: 5
Complete iron armor: 10
Complete gold armor: 20
Complete diamond armor: 50
Bread: 4
Jack-O-Lantern: 2
Bow + 64 arrows: 10
32 glass: 5
Building:
We will not be using nether portal point.
Farm (10 wheat, 5 reeds): 10
Working double door (redstone, swings correctly on activation): 15
Mob spawner trap: 20
Bonus achievements: (must have 25+ points already to unlock)
Dungeon Runner (never build a shelter that mobs cant get into) +15 pts
Don't Need No Stinking Armor! (never wear armor) +15 pts
These are the rules and point system we will be using, once you die you cannot get anymore points.
1. You have until night fall to gather supplies. Spend your time wisely! Once night hits you MUST venture into the hole, never to return to the surface again!
2. You can gather any resource you find top side, but venturing into any other caves (for iron mostly) is not allowed. Sunlit caves are allowed. I will actually allow caves, but if you dont enter the main cave at night fall, your out.
3. Lumpywiggler or Wardul MUST break the gravel. If you do it and you are not Lumpywiggler or Wardul your points will NOT count to win.
4. Once you enter the cave, you must descend all the way to the bottom! The waterfall has swept you into the deepest parts of the cave. Eh, just venture the cave and get points.
5. No torches! You were drenched by the waterfall during the collapse, rendering your wood useless for torches. Real men use lava for light anyway! [Lava] (Redstone torches and jack-o-lanterns are OK!) But 20 sticks of wood did not get drenched. ONLY 20 TORCHES!
6. Survive and thrive. Don't simply build a wall around yourself. Explore, build, progress! Your 'score' will be based on what you accomplished, not simply how long you survived.
7. This rule is suppose to say no mines, but I will allow mines.
8. Rule not needed.
9. 1 life. If you die the challenge is over. If you die you may try again BUT you will not be able to win, the points will NOT count.
10. No inventory edits or 'cheating' of any kind. Using F3 to see mob locations is considered cheating as well. This means no /item command or ANY command, only command any of us will have is /time day.
These are the rules we are going to use. If you notice I changed them a little bit. Here is the point system we are going to use:
Mob kills: (Player must actively kill each mob. Placing lava/sand/gravel to kill counts, but only for the first mob it kills):
Zombies: .5 each
Skeletons: 1 each
Spiders: 1 each
Creepers: 2 each
Zombie Pigmen: 3 each
Ghast: 6 each
Collection:
Place on the ground, 1 block of:
Iron: 2
Gold: 5
Lapis Lazuli: 10
Diamond: 20
All 4 blocks in the same shot: +25
Creeper blowing up directly next to all 4 blocks (please capture with video!): +50!!!
Gather:
Pumpkins: 2 each
32 Cacti: 4
20 Reeds: 4
1 Obsidian: 5
Crafting:
Complete leather armor: 5
Complete iron armor: 10
Complete gold armor: 20
Complete diamond armor: 50
Bread: 4
Jack-O-Lantern: 2
Bow + 64 arrows: 10
32 glass: 5
Building:
We will not be using nether portal point.
Farm (10 wheat, 5 reeds): 10
Working double door (redstone, swings correctly on activation): 15
Mob spawner trap: 20
Bonus achievements: (must have 25+ points already to unlock)
Dungeon Runner (never build a shelter that mobs cant get into) +15 pts
Don't Need No Stinking Armor! (never wear armor) +15 pts
These are the rules and point system we will be using, once you die you cannot get anymore points.